![]() The key control in the top-most toolbar strip is the Loop Mode. The waveform display allows you to define the loop and sustain regions for your source sample, while the keyboard display allows you to constrain the MIDI note-mapping range. The Sampler Control zone is split into four key sections. This process will automatically create a Sampler Track and map your sample across a default C3 to C6 key range ready to be played via MIDI - it’s super-easy! ![]() The easiest way to create a new Sampler Track is to drag and drop an audio sample into the (initially empty) Sampler Control zone from an existing audio track, the MediaBay or even from the Finder/File Explorer of your host OS. In the new multi-pane, single-window layout of Cubase 9, one of the four tabs in the Lower Zone is Sampler Control. So, in terms of creative workflow, let’s also consider what the Sampler Track brings to the party. Cubase already offers plenty of scope for experimenting with pre-recorded drum loops - the Sample Editor, AudioWarp, HitPoints and Groove Agent SE features combine to form a powerful toolkit. To explore some of the pros and cons in this first iteration of the Sampler Track, I’ll focus on one example: extracting hits from an audio drum loop. Compared with Steinberg’s HALion, or any ‘full-fat’ third-party sampler plug-in, the new Sampler Track is a little modest in terms of its actual sampling functionality, but it scores highly in terms of speed and ease of use, and its deep integration into your Cubase projects. ![]() ![]() One of Cubase 9’s big headline new features is the Sampler Track, and it’s available in all three versions of Cubase (Pro, Artist and Elements). (The reason for the two identical MIDI clips is explained in the main text.)Īmongst Cubase 9’s new features is a whole new track type dedicated to quick and easy sampling. The new Sampler Track and Sampler Control panel. ![]()
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